October 2011
1 post
3 tags
Oct 29th
May 2011
3 posts
4 tags
Everyone gets Bling!
The Merchant has opened his shop and celebrates the opening by giving all players up to 250 Blings each! In the shop there are several discounted packages as well as many, many individual items, spells, mavens and even resources. New players will also get some Bling to boost their game!
May 27th
2 notes
1 tag
Changelog
Improvements Explorers can now move faster. Animal move in battle engine improved so that they can take two steps. New menu. Camera movement is more accurate. Bad sound effects have been removed. Confirmation when a gift has been sent. Upcoming battles are only shown for battles against cities. Bug fixes Fixed: Crash when right clicking on an object that is close to another object. ...
May 21st
2 notes
May 5th
April 2011
2 posts
6 tags
Apr 13th
2 notes
5 tags
Apr 4th
2 notes
March 2011
1 post
5 tags
Mar 16th
February 2011
3 posts
1 tag
Changelog
Improvements A new scoreboard. The sections in the How-To are highlighted to make it more clear. Bug fixes Fixed: Resource mining stops occasionally. Fixed: Crash when a city is overtaken (in the old worlds) and a third player is watching. Fixed: A crash bug that occurres sometimes if you see enemy cities burning.
Feb 17th
5 tags
Feb 11th
Feb 4th
January 2011
3 posts
1 tag
Changelog
Improvements Cities under attack flashes on the minimap. Treasures are yellow on the minimap. Mouse-over explanations in all windows. The players name is now a link in the chat and notification windows, which opens a new private chat. Quick buttons to give gifts and to go to a players country added to the chat window. Disable companies if there is not room for more in the city garrison. ...
Jan 28th
Jan 12th
14 notes
1 tag
Changelog - First updates 2011
If you thought we had taken a long vacation you were wrong… Balancing and configuration (affects new games only) The Company Transport does not require food anymore. Fixed: Silver Leopard takes too long time to build. All build times for companies decreased Master Merchant does not depend upon Marketplace anymore Fixed: The build time for Beast Master is 0 Fixed: The build time for Bard is...
Jan 7th
December 2010
4 posts
5 tags
WatchWatch
Sleigh bells ring, are you listening? For the holidays we bring you this holiday themed re-edit of one of our soundtrack songs. Enjoy! From the whole Dynastica crew, to all of you: Happy holidays!
Dec 21st
4 tags
WatchWatch
Sharing is caring We have been getting into the holiday spirit and launched two new features today, making it easier for players to share the joy of glorious victories and invite friends to play in their alliance. Share battle replays Players can now share battle replays on their blogs and favorite social networks. By copying the share url or embed code, they can show off their greatest battles,...
Dec 15th
3 tags
Dec 9th
1 tag
Monster armies!
A new feature has been launched: Monster armies. They carry black flags and by defeating them, players will receive mavens and friendly troops as bounty! Monster armies are not affiliated with any alliance. We have also started to roll out a new social concept for Dynastica: Followers. It is in a very early stage right now, but we will continuously improve and add features to it. Go to this...
Dec 6th
November 2010
6 posts
2 tags
Changelog
Bug fix Fixed issue with the company window that occurred in the latest patch.
Nov 24th
2 tags
Changelog
Bug fixes Fixed: Audio samples pile up on each other when clicking the next button in settlements. Fixed: Game crashes if copy pasting things into the chat that contain linebreaks. Fixed: Show empty sockets in the company window for fort and armies under construction.
Nov 23rd
3 tags
Dynastica art rant part 1
Hi! My name is Christopher and among other things, I am the art director of Dynastica. I’m here to rant a little about our new buildings in the city window and my thoughts about it. Early on we decided to show the buildings of a city much like how it was done in the old Heroes of Might and Magic-games. Therefore we left a big portion of the city screen available for building illustrations....
Nov 18th
2 tags
Nov 10th
Changelog
Improvements The star for new items/mavens now works as intended (i.e. it only shows the first time) You can now insert links in the chat to map pins When you get a notification of a new treasure you now get a link to click to see where it is Fort under construction can now hold companies Bug fixes Fixed: Special characters such as ?’* in the chat and pin window Fixed: Tab key doesn’t...
Nov 2nd
Nov 2nd
October 2010
8 posts
1 tag
Changelog
Improvements All company stats are now shown on mouse over in the company window Chat links can be used in all chat tabs (previously only in the Alliance chat). Tip: A chat link to an object is created by using this button The “write here”-text gives a hint about which chat tab you are in The chat can handle games where less than 20 players are playing (will be useful when the queues are...
Oct 29th
2 tags
Locked treasure chests
We added another feature today:  Locked treasure chests To open a locked treasure chest, the player needs to create and assign a key to an explorer. Once in a while chests that require keys of different colors will pop up. Each player can only produce keys of a certain color; and thus, to enjoy the bounties of such treasure chests players will need to co-operate within the alliance to obtain...
Oct 28th
Changelog
Improvements Much easier to join objects with a new selection logic Searchlight effect in the skills graph Treasure chests are now only taken if the explorer stops on their spot A blue and pink circle shows up on treasures when walking with an explorer Enemy cities can be right clicked upon when walking with an army If you abort in the middle of the tutorial the position is saved for next...
Oct 28th
3 tags
IGF 2011 entrants in graphs
This year’s IGF 2011 entrants have been announced. The competition is fierce with an awesome variety of indiegames. Of course, we are rooting for our own game but we love that there are so many games of high quality and lots of fantastic and zany ideas. The indiegame scene is truly vital and exciting, but also a global phenomenon. To put things in perspective we summarized from what...
Oct 27th
1 note
Changelog
Features Tutorial World (instead of Sandbox World) A new How-to Treasure chests on the map Big War mode Bug fixes Music has stopped playing Flash problems if the player does not already has Flash on the computer Pins can not be deleted The minimap square is not correct at login
Oct 22nd
Changelog
You can now drag the map (with the left mouse-button) while creating a path When a new item/maven arrives a star will be shown on the “country inventory”-button if you are logged in (we will soon make it work even when an item/maven arrives when you are not online) Mouse-over on treasure chests Mouse-over in the object inventory window that shows info about the item/maven Skills points...
Oct 22nd
4 tags
Dynastica - now with bigger wars!
In response to players’ suggestions and opinions, we have released a batch of new features and a brand new game mode today: Step-by-step tutorial world In the tutorial world you learn to build map items, find hidden treasures, build city items, cast spells and fight an army. New, improved how-to The in-game how-to is now improved with plenty of illustrative images. Big war mode All...
Oct 20th
1 note
3 tags
WatchWatch
Today we added a new song to the soundtrack.
Oct 7th
September 2010
6 posts
Full-featured browser client
No installation, no hassle and no compromises! We’re very happy to announce that we are releasing a full-featured Dynastica browser client today! This client features the same rich 3D graphics and audio as the standalone version. Dynastica is a real-time strategy game with events taking place at all hours of the day and this release brings Dynastica closer to the vision of the game...
Sep 27th
1 note
Big news on Monday!
Oh boy, do we have big news in stock for you! In preparation for a major change, all current games will end on Monday morning and shortly after we will make an announcement. Right now, we can tell you this much: it is something we are very proud of, we have been working hard to achieve and we think you will appreciate a lot! Stay tuned for the announcement on Monday!
Sep 23rd
3 tags
Sep 16th
4 tags
Sep 7th
7 tags
Sep 3rd
5 tags
Sep 1st
August 2010
13 posts
6 tags
WatchWatch
Dynastica open beta goes live tomorrow at noon, 12 pm CET Here is a little teaser before the launch tomorrow: a new mix for the soundtrack. Share this link and start alliances with your friends: http://www.dynastica.com/beta (this page officially)
Aug 31st
1 note
4 tags
Dynastica open beta countdown: two days left!
No concept art today, we are too busy getting the game ready for the open beta launch. For those technically inclined, we are quite pleased with integrating a streaming service for the game soundtrack. This has the benefit of a much lighter file size for the downloadable client and it also gives a nice flexibility for making quick changes of the soundtrack. More info on this will come later. ...
Aug 30th
5 tags
Aug 29th
5 tags
Aug 28th
5 tags
Aug 27th
4 tags
Aug 21st
5 tags
Aug 20th
1 tag
Aug 19th
1 tag
Aug 18th
1 tag
Aug 18th
2 tags
Aug 17th
2 tags
Aug 16th
2 notes
WatchWatch
Here is a little teaser. We will make a big announcement tomorrow, stay tuned! svenskapop: New music for the upcoming open beta trailer for Dynastica, a social strategy game. Read more here: http://www.dynastica.com/beta Follow Dynastica: http://facebook.com/dynastica http://twitter.com/dynastica
Aug 15th
1 note